What's New

Hard-refresh (Ctrl+F5) if you still see an older client after an update. The live play build is 0.0.12. Notes at the top are since that ship.

Ghost-sign arch, path into Ghost Casino

Casino Tables, Room Music, and Construction Props

Since 0.0.12, table games and rooms picked up a new look.

  • Blackjack and Pool use a Ghost Town wood cabinet — orange header rail, cream well, pegs, and the HUD close button at 40px.
  • Closing Pool or Blackjack with the X no longer walks your ghost to that click.
  • Launch pass on both tables: wood-and-felt frames, chip/hover buttons, deal animations, pocket sparks, and win/lose banners. Pool balls roll and spin with the shot. BUST uses the prompt window so the word reads.
  • Cemetery music plays in the Cemetery only. Casino, Town, and Welcome stay silent until a track is assigned. New tracks are loudness-matched to Cemetery so the Music slider stays even.
  • Construction props can mark unfinished doors and build spots: small cone, large cone, caution tape, and tape barrier.
Ghost Town Online snowy plaza

Town, Ghost Casino, and HUD Layout — 0.0.10–0.0.12

  • Town is in the game. Walkable ground uses the current mask. Path 1 goes to Ghost Casino, Path 2 goes to Cemetery.
  • Cemetery uses the upscaled painting. The left entrance walks you into Ghost Casino; the casino door walks you back.
  • Pool and Blackjack live inside Ghost Casino, not the Cemetery.
  • Clicking a table while you are already walking cuts that walk and sends you to the table. Candy throw is locked while you play.
  • Blackjack can double down on a two-card hand and split a matching pair.
  • Pool: you are always orange and the other ghost is white. Whose turn it is shows by dimming the waiting player's name.
  • Table games hide the bottom dock. Chat stays available; Chat Log opens a smaller field at the bottom of the log.
  • Every inventory has seven ghost colors: White, Orange, Baby Blue, Pink, Black, Brown, and Purple. Slots use a round cream paint can with a color spill.
  • Sit, wave, and dance are in the right wells again: dance on top, wave in the middle, sit in a 2×2.
  • 0.0.12 keeps Settings and the postcard / mail icon on the saved HUD layout after a production build (0.0.10–0.0.11 fell back to defaults on Netlify).
Cemetery courtyard with gravestones

Blackjack, Pool, Dance, and the Dug Grave — 0.0.4–0.0.9

  • Blackjack: walk up or click the table, bet your coins, beat the dealer to double, push returns the bet. Dealer stands on 17. Leave with X or Esc; if you leave mid-hand the dealer plays it out so your bet is never eaten.
  • Pool is two-player 8-ball. First ghost waits; the second sits and player 1 breaks. Aim, drag back to charge, release to shoot. Call the 8 once your group is clear. Fouls give ball in hand. Winner 100 coins, loser 25. Scratching while shooting the 8-ball loses. Spectate if two ghosts are already playing. X or Esc leaves; quitting mid-game ends it for both with no coin change.
  • Chat stays available while you play Pool or Blackjack.
  • Dirt is piled in front of the Sickness grave, like someone climbed out. Walkable paths around the graves were updated.
  • Tap D to start or restart your dance. Hold D for the sync hint. Syncing while you were still walking now stops you and plays the dance on your screen too.
  • Ghosts in the room are a bit more see-through. Name tags and chat balloons stay solid.
  • Pop-ups (item pickups, confirmations, errors, loading) use the dark grey Ghost Town style with orange buttons.
  • Room Chat slider is one orange handle — click anywhere on the bar and drag from that point. Version number sits on the Settings card.
Ghost Town Online plaza

Dance Sync, Room Chat, and Movement — 0.0.2–0.0.3

  • Hold D to dance without the loop restarting. Keep holding and a hint appears: click a dancing ghost to match their beat. Anyone else can hold D and click in. Let go of D and the hint goes away; you keep dancing.
  • Syncing matches on everyone’s screen, including the person you joined.
  • Walking into objects is a straight line — you stop in front. Other people now see you stop at the same spot.
  • Room Chat jumps back to the newest messages when you close and open it. Scroll with the mouse wheel, by dragging the list, or with a slider on the right.
Cemetery courtyard

Cemetery Music, Settings, and Friends — 0.0.1

  • The graveyard is sharper on big / 4K screens. Cemetery music plays and loops while you’re there.
  • Settings has Master, Music, and Effects volume sliders. Click anywhere on a bar and drag — you don’t have to grab the knob.
  • Friends list is easier to read: smaller name rows, more space around the edges. 0/100 lines up with the buttons. “Your Friends” title isn’t cut off.
  • Your ghost on the player card looks cleaner and less blurry.
  • Click anywhere off the Actions menu to close it, including around the bottom bar.
Ghost Town Online plaza

Room Chat, Emotes, and Sharper UI

Room history is a pull tab on the right edge — click to open Room Chat, click again to close. Chat messages can be up to 96 characters.

The emote picker has a second page. Page 2 adds Skull, Devil, and Laughing. Hovering the picker no longer covers the room.

Speech bubbles are the original rounded balloon again, drawn sharper on large displays. Names, coins, nametags, and login text stay crisp. HUD tooltips are back in dock-button orange with cream text.

Ghost Town Online snowy plaza

Town is Open

Float into the snowy plaza, visit the pumpkin shop and ghost-sign arch, and meet new friends in the cemetery courtyard. Play for free in your browser.